It is best to turn off part heating when traveling far far away.ģ.) When zooming out all the way out in map view at interstellar ranges, the navbal furthermore sometimes behaves oddly.
![r kerbal space program r kerbal space program](https://www.kerbalspaceprogram.com/wp-content/uploads/2019/01/KerbalSpaceProgram_FullGame_PreviewScreenshot04.png)
#R KERBAL SPACE PROGRAM MOD#
It is advisable to use an external mod for best experience at the moment.Ģ.) Land scatters can appear at incorrect elevations if you don't use Kopernicus option "UsePureStockSCatters," which sadly, only works on pure stock systems.Ģ.) At interstellar ranges, heat can sometimes behave strangely, sometimes related to map zoom (be careful zooming out). You can still get this fix (see change #2) it just isn't on by default because of how much it broke certain types of mods.Ģ.) If you need the fix for landing gear sinking on distant bodies and are ok with the side-effects of it, Simply download attatched "AddWatchdog.cfg" and drop in the Gamedata/Kopernicus/Config folder.ġ.) The ingame shadows without an external mod like scatterer can be glitchy. The only thing different about the release is you'll need to add the "AddWatchdog.cfg" to your mod manually to get the fix (not on by default anymore because broken mods).ġ.) Turned off the "sinking landing gear on distant bodies" -fix by default because of mod incompatabilites. The latest release should patch this, I also sent you a dev build that is "inbetween" fix wise. The range we have to work with now is measurably around 1/10th of a yottameter in my testing, and that is INSANELY big. In short it had a lot of drawbacks, and this fix has none of them. While the fake celestial worked, it was janky, broke a lot of mods, and only fixed bodies that did not orbit another star over the stock sun. Just grab the latest KSPCommunityFixes when it comes out, which should be very soon. You don't even need to update Kopernicus. This means that yes, we all get the fix with no broken mods. The "fake celestial" work around we were using is being removed next release and will no longer function even with the cfg, so please delete that from your config folder if you have it (if you didn't explicitly turn it on by downloading the cfg you don't).
![r kerbal space program r kerbal space program](https://attackofthefanboy.com/wp-content/uploads/2016/07/Kerbal-Space-Program-1.jpg)
KSPCommunityFixes is applying a third party patch, and I advise all who need this to download that.
#R KERBAL SPACE PROGRAM CRACKED#
I am happy to announce that with the help of we have cracked the reason why this whole "distant bodies tend to have landing gear sink" bug happens and it is indeed a bug in the stock code. Otherwise I'll need a screenshot of gamedata to diagnose further.Īnd on that note. That is nearly exactly when some new experimental changes I made that are now rolled back were pushed out.